Getting Around

Why am I doing this?
To help unlock the potential of Revit Structure in less time, because time is money. Plain and Simple

Monday, November 1, 2010

Changing the Project Elevation - The easy way

There have been several times I needed to change my elevations during the project to represent the "real" elevations such as (+) 100'-0" baseline instead of 0'-0".  100 works ok, but if you are using 569.32, instead of 0'-0" you're just asking for a headache.  I know you gotta do it sometimes, but if that's the case use both numbers.  Ok rant over.  Two rants in two days.  Guess you can tell what kind of week it's been and it's only Tuesday.

So here's the tip:

1) Open a (elevation view) any view is ok.
2) Go to (manage) ribbon and click the COORDINATES button





 

3) click the SPECIFY COORDINATES AT POINT button
4) pick your point you want to designate a certain elevation (or coordinate point)
5) Assign it a SHARED elevation (or coordinate point) and the model moves globally, which is important because you levels or anything in your model actually moves, just a reference number.

5) Specify a coordinate of elevation
6)  Then you will use the SPOT ELEVATION command to show the elevation of an element.  This will be based off of elevation 0'-0"; i.e. your second floor would read (+) 13'-0"
7) Select the spot elevation you just entered and click EDIT TYPE (ET is a shortcut I will use) and duplicate the spot elevation tag.  Name it Target (Shared) to fit in with the rest of the types.
8)Under the properties toward the bottom you will see ELEVATION ORIGIN you will have 3 options: shared, project, and relative  (dont know what relative is yet).  Choose shared and BOOM all your elevation tags using this type are now based off of your "real" elevations.  Nice.

               Works cause my FF is def not 113' AFF!

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